The improved Broadband Adapter support, latency improvements and performance improving game patches (by capping parts of the game loop) are really cool and exciting improvements!
I grew up with the GameCube and spent many hours gaming on it but as the original hardware ages it's increasingly becoming more and more expensive to source (it's not unaffordable but you're paying for old stuff that's, unfortunately, likely to break soon-ish). Without projects like Dolphin it would become a very expensive hobby, somewhere in the next 5-10y.
I know that there's "official" solutions but the quality of the emulators that Nintendo produces unfortunately, tends to be subpar.
Dolphin is becoming so good that it's usually my goto benchmark for budget hardware (SBCs, lately the N100s, etc). Really cool to see that the team keeps pushing the boundaries of what's possible.
I grew up with the GameCube and spent many hours gaming on it but as the original hardware ages it's increasingly becoming more and more expensive to source (it's not unaffordable but you're paying for old stuff that's, unfortunately, likely to break soon-ish). Without projects like Dolphin it would become a very expensive hobby, somewhere in the next 5-10y.
I know that there's "official" solutions but the quality of the emulators that Nintendo produces unfortunately, tends to be subpar.
Dolphin is becoming so good that it's usually my goto benchmark for budget hardware (SBCs, lately the N100s, etc). Really cool to see that the team keeps pushing the boundaries of what's possible.
(original title: "Dolphin Progress Report: Release 2512")